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Author |
Thread Statistics | Show CCP posts - 23 post(s) |

Hannott Thanos
Notorious Legion
487
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Posted - 2013.03.26 22:12:00 -
[1] - Quote
Lelob wrote:rsb nerf is nice
nerfing te's though is not a good change. This will make almost any gang shield ship severely nerfed, given that almost all of them rely on te's to have any hope to work properly. This is not a change that I would look forward to or would offer a particularly good fix to anything really. The reason that it has always traditionally been acceptale that shield ships have greater range via te's is because they have less tank and less ewar. This just makes it so that when you role in armor you will not be out-kited by faster, less tankier ships and those ships will have to come and fight within your optimals. It just does not make sense why anyone would willingly want to fly shield ships after the heavy bonuses/nerfs that they have been getting.
They recently got t2 plates Then armour honeycombing made them far less slow Now they will be able to operate in the same general range as shield ships, but with the bonus of having more tank, stronger force multipliers, (loki/proteus vs huggin/lachesis), and more midslots potentially for ewar such as td's and damps
This will also be a pretty siable buff for td's given the greatly shortened range this will give shield ships.
This really is a bad, bad idea. Yeah, like 10 m/s faster with a 1600mm plate at lvl 5. |

Hannott Thanos
Notorious Legion
489
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Posted - 2013.03.27 07:51:00 -
[2] - Quote
PAPULA wrote:CCP Fozzie wrote: NameOldFalloffNewFalloffOldOptimalNewOptimal Tracking Enhancer II30201510 Let me know what you think!
Wow Fozzie, you're nerfing this game ultra hard, i wonder what will happen with game when all players leave. What's too much is too much. STOP NERFING EVE ! This is my only currently active char, but i will let it expire soon because eve is getting ultra bad. I'll go and play some other much better games than eve will be after these nerfs. Ha. Aha. Ah aha. Hahahaha. We are better off then. Give me your stuff?
Loving the changes! |

Hannott Thanos
Notorious Legion
489
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Posted - 2013.03.27 09:00:00 -
[3] - Quote
PAPULA wrote:Grath Telkin wrote:James Amril-Kesh wrote: You are all making a mountain out of a mole hill, nothing will REALLY change, other than maybe a 1-2 kilometer engagement change.
Then why the change if change is so "small" Also try to apply those nerfs to machariel. You lose 8km falloff. From 59km to 51km
So I guess the Machariel is dead and useless now. /sarcasm |

Hannott Thanos
Notorious Legion
489
|
Posted - 2013.03.27 09:07:00 -
[4] - Quote
PAPULA wrote:Hannott Thanos wrote:PAPULA wrote:Grath Telkin wrote:James Amril-Kesh wrote: You are all making a mountain out of a mole hill, nothing will REALLY change, other than maybe a 1-2 kilometer engagement change.
Then why the change if change is so "small" Also try to apply those nerfs to machariel. You lose 8km falloff. From 59km to 51km So I guess the Machariel is dead and useless now. /sarcasm 8km is a lot. At that range, are you serious? If you can't get around this issue then you do not have the intelligence I would assume is required to play Eve. If a blaster cruiser like the Thorax lost 8km range, THAT, would be a lot. A ship that has over 50km range with "short" range guns losing some of that range is no big deal. |

Hannott Thanos
Notorious Legion
489
|
Posted - 2013.03.27 09:11:00 -
[5] - Quote
PAPULA wrote:Says man who controls eve.
Argument of the year award goes to this guy |

Hannott Thanos
Notorious Legion
489
|
Posted - 2013.03.27 09:12:00 -
[6] - Quote
Xyris Rixx wrote:Is there a current trend to nerf shield tanking into the ground when compared to armor tanking? For years shield tanking was almost obsolete and irrelevent with megas and apocs being the ships of choice for fleet combat. Right now there is a solid choice to be made between the advantages and disadvantages of both, but it appears through direct buffs and indirect nerfs that shield tanking is going to be rendered obsolete again - is this a deliberate plan on behalf of ccp or just accidental? Let me get this right.. Hmm, how do you say it... WHAT??? |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:21:00 -
[7] - Quote
Caelum Dominus wrote:I agree with your sentiments on Remote Sensor Boosters, but I don't think you need to nerf Tracking Enhancers. They may break some ships, yet on most they are fine. I think you should look at those ships instead. Or maybe this was intended all along and the ships are properly balanced based on this?
You don't think TE needs nerfing because you have reasons for it, or because you use them so much? |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:24:00 -
[8] - Quote
PAPULA wrote:We all see who's most active in this thread - pandemic legion. This proves that PL is controlling the game as they please.
This is newest idea from PL - to nerf tracking falloff and optimal.
Please stop posting |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:28:00 -
[9] - Quote
idontcare4 wrote:In all honesty there does not need to be a nerf to falloff and optimal. Minnie ships have been nerfed, I would consider great caution before you nerf all kiting ships too greatly. If say talos cane etc are going to have **** falloffs then there's going to be very little skill left within eve for people to expand ability. Kiting is a concept of its own, but had well know counters. You will be to a great extent be making this skill and ability null and void. Would refrain from any hasty daft decisions. If everything is going to be nerfed to the extent that you have to sit ontop of the hostile to do affective damage then again think, there's little skill on sitting ontop of your enemy, as the more powerful ship or the better fit ship will win without being able to use skill to avade if needs be. I just see TEs as dumbing eve further down. Enough damage has been created by doing this is the past! In all honesty, yes they need a nerf.
Define "sh**" falloff. Is going from 25 to 22km "sh**"?
Besides, if everything is nerfed, then nothing is nerfed.
If every ship in the game got all stats multiplied by 10, would they have been buffed? Literally nothing would change, since every ship would perform EXACTLY the same compared to the rest of the ships. |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:30:00 -
[10] - Quote
PAPULA wrote:Hannott Thanos wrote:PAPULA wrote:We all see who's most active in this thread - pandemic legion. This proves that PL is controlling the game as they please.
This is newest idea from PL - to nerf tracking falloff and optimal.
Please stop posting or what ? It's the truth. By this logic, the flying spaghetti monster is real, god exists, homeopathy works and vaccines cause autism.
What do they all have in common? Oh that's right. NO EVIDENCE. |
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Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:33:00 -
[11] - Quote
Kaal Redrum wrote:Naomi Knight: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Naomi+KnightFor a moment I thought I might just explain you, step by step, how it ruins shield tanked AC ships and scram kite AC ships... then I saw ur BC profile. I wont bother - go kill something, anything, learn this game, then youre welcome to have an opinion on fittings and PvP balance. Till then, keep trolling son. If you'de like to be schooled about TE mechanics and how this 33% nerf ruins above fits, just look me up ingame. I don't mind helping noobobs. (And if youre posting with an alt, then stop failing and post with your main) You know, it's not a 33% total range nerf.
Fire up EFT and fit TE I's instead of TE II's and you see how this does NOT break any fits |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:35:00 -
[12] - Quote
Ugh, horrible site.
Here is the imgur album:
http://imgur.com/a/1U5qj |

Hannott Thanos
Notorious Legion
490
|
Posted - 2013.03.27 09:42:00 -
[13] - Quote
Rek Seven wrote: ... Oh wait, what's stopping these gate camping fleets from using more remote sebo's to compensate?
Stacking penalties |

Hannott Thanos
Notorious Legion
491
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Posted - 2013.03.27 09:58:00 -
[14] - Quote
Kaal Redrum wrote: Lets take the standard Shield-AC Cane. Fit used: [Hurricane, Shield 425s T2] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Experimental 10MN Microwarpdrive I Warp Disruptor II Large Shield Extender II Large F-S9 Regolith Shield Induction
425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M Med Neut
any Shield Rigs you like
344 cold gun dps at 22km with current TEs 297 cold gun dps at 22km with new TEs ~14% loss in applied DPS at the desired engagement range
The latest version of the Shield AC Cane with -1 Med Neut already was below a Drake or Scorch Harby or Prophecy's applied DPS at above ranges - in gank, tank and utility. (Speed still in its favor, barely)
Would you like to more?
Maybe you want me to now run the math with links included?
You should post at which range they have the same DPS.
Also, why are you whining? It's a nerf, it's supposed to be like this. And can you honestly tell me that you have perfect control when orbiting, staying at exactly 22km at all times? |

Hannott Thanos
Notorious Legion
491
|
Posted - 2013.03.27 14:06:00 -
[15] - Quote
Kil2 approves of the changes. /thread guys. You are all bad and should feel bad |

Hannott Thanos
Notorious Legion
499
|
Posted - 2013.04.02 10:54:00 -
[16] - Quote
Madbuster73 wrote:Great Job CCP!!!
First you nerf Heavy missiles because they where to OP at range, and made them equally with Guns.
Now you nerf range of guns and make Missiles OP again.....
Goodbey long range guns, welcome back Missile boats
Also this will ruin A LOT of solo kiting frigs except ofcourse for the condor that can still kite with his light missiles. (AND actually hit)
no more nice range on the kting slicer, no more nice range on the kiting retribution, in other words: let solo pvp die.
only way to pvp after this is close range brawl and this means you get blobbed to hell. No way to get out solo anymore.
Oh oh oh, I know this one, mememememe!
Wait wait.. it's... YES
"EVE is dying!" |

Hannott Thanos
Notorious Legion
535
|
Posted - 2013.04.08 13:59:00 -
[17] - Quote
"CCP Fozzie wrote:We'd rather have a fun game that has some unrealistic elements :cough:fluid dynamics:cough: than one that matches reality more closely at the cost of gameplay value.
I like the theory about the warpdrive always being active creates a drag in space, and the larger the drive, the greater the drag, which explains why a large ship with the meanest engines you ever saw goes slow as a snail, and why you grind to a halt when not powering engines. |

Hannott Thanos
Notorious Legion
535
|
Posted - 2013.04.08 14:05:00 -
[18] - Quote
SilentStryder wrote:Sigras wrote:Davion Falcon wrote:I'm fine with the idea of weapon system specific "TEs".
So a Minmatar TE would be something like, (spitballing numbers here): 0% optimal, 45% falloff bonus Gallente/Caldari TE: 15% optimal, 20% falloff Amarr TE: 30% optimal, 0% falloff
Obviously could use number tweaking between optimal and falloff balance (depends on its value to the weapon system as seen above), but you get the idea. I feel like you're missing the point. The point is to reduce the advantage that shield tankers have over armor tankers IE, they have more low slots free so they can fit more damage mods and more TEs your proposed change would make this problem WORSE not better There should be a damage mid slot module that activates and uses cap and can be run with scripts. So that we can script them for alpha and get Machs and Tornadoes with even more instakill power! |

Hannott Thanos
Notorious Legion
536
|
Posted - 2013.04.08 14:07:00 -
[19] - Quote
Nicen Jehr wrote:Thanks for explaining your reasoning behind the balance Fozzie, I agree that these are good changes I can't believe the people complaining that they can "no longer" kite with short range guns loaded with short range ammo. Typically these people fly Cynabals. 425mm guns with RF Emp.
No, you should not be doing great damage with these guns outside disruptor range. Load Barrage! |

Hannott Thanos
Notorious Legion
548
|
Posted - 2013.04.19 07:15:00 -
[20] - Quote
Anya Klibor wrote:James Amril-Kesh wrote:*Give Machariel and Cynabal a 10% bonus to falloff per level* OMFG MACHARIEL AND CYNABAL DAMAGE PROJECTION TOO HIGH WAT DO *Nerf TE O/F by 33%* I think we'll still see the nerfs to the hulls in the near future, anyways. As a player with three characters who can fly Minmatar (two can fly up to the Vargur, and one can fly all sub-BC hulls for all races), I am not too upset with this. I will admit, however, that you have designed hulls specifically to kite, and I hope you keep that in mind when you look at the Cynabal, Vagabond, and many other ships. The falloff is needed to make them viable. Otherwise, those ships sit in station, replaced by other ships. And when you think about it. Those ships are made for kiting, but the short range runs using short range ammo, are not made for kiting. I can't believe my eyes when I se forumwarriors cry about this nerf. The self entitlement is too damn high. Want to kite? Fit long range guns or use long range ammo like every other damn race in the game.
Tracking is bad with artillery or Barrage? Well ****, I guess that's the tradeoff you have to deal with when fighting in perfectly safe, untouchable distance. |
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Hannott Thanos
Notorious Legion
613
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Posted - 2013.07.28 00:07:00 -
[21] - Quote
Minmatar pilots cry because: TE was a direct nerf to us, we can't apply decent dps past 20km with short range guns using short range ammo.
Gallente pilots cry because: Screw you, we wish we could hit out to 20km.
Ammar pilots cry because: Our guns use too much cap.
Everyones response: Lol-scorch.
Caldari pilots cries because: We have so low dps with HM's.
Everyones response: We wish we could hit for 400 dps out to 100km, stop complaining.
Caldari cry because: Missiles does not hit for full damage.
Everyones response: Tracking disruptors don't work on missiles.
Did I miss out on anything? |
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